Resume

Professional Summary

Digital experience leader with over 20 years of guiding cross-functional teams, shaping products, and delivering products that drive real results. I lead with a strategy-first mindset and have built and scaled UX, product strategy, and content practices from the ground up. I developed Dragon Army’s proprietary Applied Game Theory™ methodology to drive measurable user engagement and business outcomes. Known for connecting the dots between user needs, business goals, and execution, I help teams solve the right problems and create work that makes a meaningful impact.

Skills

Leadership & Strategy

  • Cross-functional Team Leadership

  • Team Development & Mentorship

  • Strategic Planning & Roadmapping

  • Product, UX, & Content Strategy

  • Sales Enablement & Pitch Support

  • Process Design & Scalable Systems

Experience Design

  • User Research & Journey Mapping

  • Wireframing & Prototyping

  • Interaction Design & IA

  • Design Systems & Atomic Design

  • Accessibility Compliance

  • Persona & Narrative Development

Tools

  • Figma

  • Miro

  • Airtable

  • Google Analytics

  • Jira

  • Confluence

Experience

Dragon Army Logo

Dragon Army

VP, Strategy & User Experience | 2014 - Present

  • Built and led the User Experience, Product Strategy, and Content disciplines at Dragon Army, leading a team of up to 6, and supporting over $4M in annual revenue

  • Developed Applied Game Theory™, the proprietary framework that serves as the unique selling proposition for Dragon Army, and the core strategy for the majority of agency projects

  • Created a centralized deliverable library, used across disciplines for estimation and onboarding. Supported agency-wide adoption through mentoring and collaboration

  • Led creation of a robust Figma design system that increases efficiency, work quality, and delivered value across the UX, Content, Design and Development teams

  • Led UX and strategy for high-impact client websites including Great Clips (increased “likelihood to recommend” from 3.4 to 4.6) and Cox Media (increased inbound leads by 21%)

  • Named Employee of the Year for excellence in performance and teamwork

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The Home Depot

Senior User Experience Architect | 2013 - 2014

  • Served as the principal UX architect for The Home Depot’s iOS and Android consumer apps, collaborating with product and engineering teams to deliver features that improved in-store and mobile shopping experiences

  • Led UX design for store mapping and product wayfinding features, improving user navigation and in-store conversion

  • Partnered with mobile web and desktop teams to ensure a seamless multi-channel experience

  • Worked in an agile environment to plan sprints, prioritize features, and iterate on releases based on user feedback and business needs

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InterContinental Hotels Group

User Experience Architect | 2010 - 2013

  • Led UX strategy for core website experiences, including homepage, search results, and checkout flows across IHG’s global hotel brand portfolio

  • Led UX planning and execution for the transition from Priority Club Rewards to IHG Rewards

  • Designed experiences that met or exceeded WCAG accessibility standards, were SEO-optimized, and localized for 13 global markets

  • Served as a principal member of the UX strategy team, helping define and test forward-looking concepts to guide product evolution

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The Home Depot

User Experience Architect | 2008 - 2010

  • Designed user flows, sitemaps, and wireframes for key sections of homedepot.com, including Kitchens, Flooring, Paint, and Outdoors

  • Used analytics to inform design decisions and make data-backed recommendations to improve user experience and business outcomes

  • Partnered with internal stakeholders and third-party agencies to align experience design with business strategy and brand standards

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Engauge Digital

Senior User Experience Architect | 2007 - 2008

  • Led UX design for a large-scale benefits management and financial planning web application, including portals used by employees, employers, and fund managers

  • Conducted contextual inquiries and usability testing to evaluate user needs and inform design direction

  • Collaborated closely with clients and cross-functional internal teams to ensure smooth handoff from design to development

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RealTime Gaming

Business Analyst II | 2006 - 2007

  • Redesigned the casino administration portal to improve usability and operational efficiency

  • Oversaw change control processes and worked cross-functionally to implement updates

  • Managed integrations with financial processing tools, ensuring secure and reliable transactions

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Sage Software, SB Inc.

Interaction Designer | 2004 - 2006

  • Designed prototypes, wireframes, and specs for annual releases of Peachtree Accounting software, including implementation of online banking features, and a dashboard design that is still in production today.

  • Led UX testing sessions and incorporated insights into product improvements

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Paychex Inc.

Graphic Interface Designer | 2002 - 2003

  • Created reusable design templates and UI documentation for Paychex payroll software

  • Conducted user testing and provided recommendations to improve usability and consistency

  • Worked with cross-functional teams to maintain visual and functional design standards

Education

Rochester Institute of Technology
Bachelor of Science, Information Technology w/New Media option

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